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Cabal - Episodio 2 PDF Stampa E-mail

Se ne parlava dall'anno scorso e finalmente siamo vicini all'episodio 2 di Cabal. Gli aggiornamenti sono tanti e importanti. In generale il secondo episodio mira a bilanciare i divari che c'erano tra le varie classi. L'aggiornamento riguarda quasi totalmente le skill: nuove skill, nuovi buff, training dummy 100% del rank. Per saperne di più continua a leggere l'articolo.

< TRAINING DUMMY >


Fino ad ora i premium potevano utilizzare i Training Dummy per skillare il 30% del rank. Con l'episodio 2 sarà possibile skillare il 100% del rank da novice a trascender. Questo vantaggio riguerderà solo i personaggi di lvl 90 che hanno completato tutte le quest del livello. Per gli under lvl 90 resterà il limite del 30% del rank e sono stati aumentati gli skill up necessari al rank up. In altre parole chi sta sotto il lvl 90 sotto questo punto di vista avrà una vita più difficile. Malgrado ciò i lvl over 90 non avranno un cammino facile infatti la skill exp sui training dummy sarà bassa dopo il 30% del rank (fino al 30% skill exp normale). Praticamente dal 30% tutto andrà molto più lentamente.

< NUOVE SKILL >


Riporto la lista completa presa dal forum di Cabal (discussione originale).

i. Warrior

① Soul Blade
Effect: Caster’s Attack UP
Condition: "G. Master(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
Attack: +36 (2.00 increase per level)
Duration: 120sec
(Promotion Bonus 100% up)
MP: 30 (3.00 increase per level)
Cool Time: 54.0sec
Level Up Skill Point: 1
Casting Time: 2.2sec

② Cat's Recovery
Effect: Caster’s HP Auto-Recovery UP
Condition: “Completer(18)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
HP Recovery Rate: +43(Every 2sec) (3.00 increase per level)
Duration: 60sec
(Promotion Bonus 100% up)
MP: 30 (3.00 increase per level)
Cool Time: 30.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

③ Bear's Vitality
Effect: Caster’s Max. HP UP
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
HP Recovery Rate: +430 (30.00 increase per level)
Duration: 60sec
(Promotion Bonus 100% up)
MP: 30 (3.00 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

④ Bloody Spirit
Effect: Self Attack UP, Defense DOWN
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
Attack: +110 (10.00 increase per level)
Defense: -89%
Duration: 60sec
(Promotion Bonus 100% up)
MP: 30 (3.00 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑤ Panic Cry
Effect: HP DOWN, Critical Rate and Critical Damage Resistance DOWN, Wide Range DeBuff
Condition: “A. Master(14)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
HP: -105
Critical Hit-Rate Resistance: -2%
Critical Damage Resistance: -11%
Attack Range: 0-2
Limit: 3
Duration: 30sec
MP: 29 (2.90 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑥ Down Breaker
Effect: Attack Skill UP, Down Effect increase upon Attack Skill used
Condition: “A. Expert(10)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Down: +11% (1.00 increases per level)
Duration: 60sec
(Promotion Bonus 100% up)
MP: 24 (2.40 increase per level)
Cool Time: 54.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑦ Morale Shout
Effect: Self HP UP, party members Max. HP UP
Condition: “Completer(18)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
HP: +70 (20.00 increase per level)
Limit: 17
Duration: 120sec
(Promotion Bonus 100% up)
MP: 30 (3.00 increase per level)
Cool Time: 30.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑧ Instant Immunity
Effect: Caster’s Unmovable / Down and Knock Back / Stun Resistance UP
Condition: “G. Master(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Unmovable Resistance: +100%
Down Resistance: +100%
Knockback Resistance: +100%
Stun Resistance: +100%
Duration: 17sec
(Promotion Bonus 200% up)
MP: 30 (3.00 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

ii. Blader

① Soul Blade
Effect: Caster’s Attack UP
Condition: “G. Master(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
Attack: +36(2.00 increase per level)
Duration: 120sec
(Promotion Bonus 100% up)
MP: 30 (3.00 increase per level)
Cool Time: 54.0sec
Level Up Skill Point: 1
Casting Time: 2.2sec

② Field of Fear
Effect: Wide Range DeBuff, Attack and Defense DOWN, Max target number of Skill Effect- 9
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
Defense: -74
Defense Rate: -310
Limit: 3
Duration: 30sec
MP: 30 (3.00 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

③ Art of Fierceness
Effect: Attack Skill UP, Self Additional Damage UP
Condition: “Completer(18)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Additional Damage: +210(10.00 increase per level)
Duration: 30sec
(Promotion Bonus 200% up)
MP: 30 (3.00 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

④ Intense Blade
Effect: Weapon UP, Self Sword Skill Amp. UP
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Sword Skill Amp.: +6%(1.00 increase per level)
Duration: 30sec
(Promotion Bonus 200% up)
MP: 30 (3.00 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑤ Natural Hiding
Effect: Equipment UP, Caster’s Unmovable Resistance UP
Condition: “A. Master(14)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Unmovable Resistance: +6%(1.00 increase per level)
Duration: 45sec
(Promotion Bonus 200% up)
MP: 29 (2.90 increase per level)
Cool Time: 54.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑥ Instant Immunity
Effect: Caster’s Unmovable / Down and Knockback / Stun Resistance UP
Condition: “G. Master(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Unmovable Resistance: +100%
Down Resistance: +100%
Knockback Resistance: +100%
Stun Resistance: +100%
Duration: 17sec
(Promotion Bonus 200% up)
MP: 30 (3.00 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

iii. Wizard

① High Regeneration
Effect: Caster’s and Target’s HP Auto-Recovery UP
Condition: “A. Master(14)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
HP Recover Rate: +32(Every 2sec)(2.00 increase per level)
Range: 0-7
Limit: 1
Duration: 60sec
(Promotion Bonus 100% up)
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.7sec

② Art of Force Control
Effect: Attack skill UP, Magic Skill Amp. UP
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Magic Skill Amp.: +6%(1.00 increase per level)
Duration: 30sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

③ Raise Spirit – Party Exclusive Skill
Effect: Spirit UP, SP Regen. UP
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
SP Regen. UP: +110(10.00 increase per level)
Range: 0-16
Limit: 17
Duration: 90sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

④ Spirit Intension – Party Exclusive Skill
Effect: Basic Attack, Critical Rate Resistance UP, Critical Damage Resistance UP Condition: “G. Master(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Critical Hit-Rate Resistance: +8%
Critical Damage Resistance: +2%(1.00 increase per level)
Range: 0-16
Limit: 17
Duration: 180sec
(Promotion Bonus 100% up)
MP: 28 (2.80 increase per level)
Cool Time: 54.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

⑤ Mass Restore
Effect: Caster’s and party members’ HP Auto-Recovery UP
Condition: “Completer(18)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
HP Recovery Rate: +22(Every 2sec)(1.00 increase per level)
Limit: 0 ~ 16
Duration: 60sec
(Promotion Bonus 100% up)
MP: 28 (2.80 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

iv. Force Shielder

① Mortal Bane
Effect: Attack Skill UP, Attack UP, Magic Attack UP, Defense DOWN
Condition: “G. Master(12)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Attack: +300
Magic Attack: +300
Defense: -89%(1.00 increase per level)
Duration: 90sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 2.7sec
Level Up Skill Point: 1
Casting Time: 1.5sec

② Shadow Shield – Party Exclusive Skill
Effect: Basic Attack UP, Damage Absorb UP
Condition: “Completer(14)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Damage Absorb: +2,000
Range: 0-16
Limit: 17
Duration: 180sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

③ Art of Defense
Effect: Basic Attack UP, Defense Up, Caster’s Unmovable Resistance UP
Condition: “Transcender(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Defense: +1,050(50.00 increase per level)
Unmovable
Duration: 60sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

v. Force Archer

① Art of Sniping
Effect: Attack Skill UP, Critical Damage and Rate UP, Caster Unmovable
Condition: “Transcender(21)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Critical Damage UP: +52%(2.00 increase per level)
Critical Hit-Rate UP: +6%(1.00 increase per level)
Unmovable
Duration: 60sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 300.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

② Art of Healing
Effect: Basic Attack UP, Self HP Regen. Skill UP
Condition: “G. Master(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Heal: +72%(2.00 increase per level)
Duration: 180sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

③ Thrusting Arrow
Effect: Attack Skill UP, Self Knockback Effect UP
Condition: “A. Master(14)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Knockback: +11%(1.00 increase per level)
Duration: 180sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 54.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

④ Mass Heal
Effect: Party members’ HP Regen. UP
Condition: “Completer(18)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Limit: 17
MP: 28 (2.80 increase per level)
Cool Time: 20.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

vi. Force Blader

① Field of Enervation
Effect: Wide Range Level Down, Max target number of Skill Effect- 9
Condition: “Transcender(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
Whole Ability DOWN: -4(0.40 increase per level)
Range: 0-8
Limit: 3
Duration: 30sec
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

② Darkness
Effect: Target Range DOWN
Condition: “Completer(14)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
Target Range: -2
Range: 0-8
Limit: 1
Duration: 11sec
(Promotion Bonus 200% up)
MP: 385 (-15.00 increase per level)
Cool Time: 58.5sec
Level Up Skill Point: 1
Casting Time: 1.5sec

① Mana Freeze
Effect: Target Max MP DOWN
Condition: “Transcender(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux)
Details: (Lv. 1 Based)
MP: -1,040(40 decrease per level)
Range: 0-8
Limit: 1
Duration: 10sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

② Execration
Effect: Character Unmovable Effect, Basic DeBuff Effect
Condition: “A. Master(11)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Range: 0-8
Limit: 1
Duration: 11sec
MP: 28 (2.80 increase per level)
Cool Time: 58.5sec
Level Up Skill Point: 1
Casting Time: 1.5sec

③ Field of Execration
Effect: Target and Caster Unmovable
Condition: “Transcender(16)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Range: 0-10
Limit: 5
Duration: 11sec
MP: 28 (2.80 increase per level)
Cool Time: 180.0sec
Level Up Skill Point: 1
Casting Time: 1.5sec

④ Hard Luck
Effect: Critical Rate and Damage Resistance DOWN
Condition: “G. Master(12)” Rank or higher
Train: From the corresponding instructor of starting village according to Battle Style
Details: (Lv. 1 Based)
Critical Hit-Rate Resistance: -10%
Critical Damage Resistance: -10%
Range: 0-8
Limit: 1
Duration: 11sec
(Promotion Bonus 200% up)
MP: 28 (2.80 increase per level)
Cool Time: 58.5sec
Level Up Skill Point: 1
Casting Time: 1.5sec

 
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