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Se ne parlava dall'anno scorso e finalmente siamo vicini all'episodio 2 di Cabal. Gli aggiornamenti sono tanti e importanti. In generale il secondo episodio mira a bilanciare i divari che c'erano tra le varie classi. L'aggiornamento riguarda quasi totalmente le skill: nuove skill, nuovi buff, training dummy 100% del rank. Per saperne di più continua a leggere l'articolo.
< TRAINING DUMMY > Fino ad ora i premium potevano utilizzare i Training Dummy per skillare il 30% del rank. Con l'episodio 2 sarà possibile skillare il 100% del rank da novice a trascender. Questo vantaggio riguerderà solo i personaggi di lvl 90 che hanno completato tutte le quest del livello. Per gli under lvl 90 resterà il limite del 30% del rank e sono stati aumentati gli skill up necessari al rank up. In altre parole chi sta sotto il lvl 90 sotto questo punto di vista avrà una vita più difficile. Malgrado ciò i lvl over 90 non avranno un cammino facile infatti la skill exp sui training dummy sarà bassa dopo il 30% del rank (fino al 30% skill exp normale). Praticamente dal 30% tutto andrà molto più lentamente.
< NUOVE SKILL > Riporto la lista completa presa dal forum di Cabal (discussione originale).
i. Warrior
① Soul Blade Effect: Caster’s Attack UP Condition: "G. Master(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) Attack: +36 (2.00 increase per level) Duration: 120sec (Promotion Bonus 100% up) MP: 30 (3.00 increase per level) Cool Time: 54.0sec Level Up Skill Point: 1 Casting Time: 2.2sec
② Cat's Recovery Effect: Caster’s HP Auto-Recovery UP Condition: “Completer(18)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) HP Recovery Rate: +43(Every 2sec) (3.00 increase per level) Duration: 60sec (Promotion Bonus 100% up) MP: 30 (3.00 increase per level) Cool Time: 30.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
③ Bear's Vitality Effect: Caster’s Max. HP UP Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) HP Recovery Rate: +430 (30.00 increase per level) Duration: 60sec (Promotion Bonus 100% up) MP: 30 (3.00 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
④ Bloody Spirit Effect: Self Attack UP, Defense DOWN Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) Attack: +110 (10.00 increase per level) Defense: -89% Duration: 60sec (Promotion Bonus 100% up) MP: 30 (3.00 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑤ Panic Cry Effect: HP DOWN, Critical Rate and Critical Damage Resistance DOWN, Wide Range DeBuff Condition: “A. Master(14)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) HP: -105 Critical Hit-Rate Resistance: -2% Critical Damage Resistance: -11% Attack Range: 0-2 Limit: 3 Duration: 30sec MP: 29 (2.90 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑥ Down Breaker Effect: Attack Skill UP, Down Effect increase upon Attack Skill used Condition: “A. Expert(10)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Down: +11% (1.00 increases per level) Duration: 60sec (Promotion Bonus 100% up) MP: 24 (2.40 increase per level) Cool Time: 54.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑦ Morale Shout Effect: Self HP UP, party members Max. HP UP Condition: “Completer(18)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) HP: +70 (20.00 increase per level) Limit: 17 Duration: 120sec (Promotion Bonus 100% up) MP: 30 (3.00 increase per level) Cool Time: 30.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑧ Instant Immunity Effect: Caster’s Unmovable / Down and Knock Back / Stun Resistance UP Condition: “G. Master(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Unmovable Resistance: +100% Down Resistance: +100% Knockback Resistance: +100% Stun Resistance: +100% Duration: 17sec (Promotion Bonus 200% up) MP: 30 (3.00 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
ii. Blader
① Soul Blade Effect: Caster’s Attack UP Condition: “G. Master(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) Attack: +36(2.00 increase per level) Duration: 120sec (Promotion Bonus 100% up) MP: 30 (3.00 increase per level) Cool Time: 54.0sec Level Up Skill Point: 1 Casting Time: 2.2sec
② Field of Fear Effect: Wide Range DeBuff, Attack and Defense DOWN, Max target number of Skill Effect- 9 Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) Defense: -74 Defense Rate: -310 Limit: 3 Duration: 30sec MP: 30 (3.00 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
③ Art of Fierceness Effect: Attack Skill UP, Self Additional Damage UP Condition: “Completer(18)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Additional Damage: +210(10.00 increase per level) Duration: 30sec (Promotion Bonus 200% up) MP: 30 (3.00 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
④ Intense Blade Effect: Weapon UP, Self Sword Skill Amp. UP Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Sword Skill Amp.: +6%(1.00 increase per level) Duration: 30sec (Promotion Bonus 200% up) MP: 30 (3.00 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑤ Natural Hiding Effect: Equipment UP, Caster’s Unmovable Resistance UP Condition: “A. Master(14)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Unmovable Resistance: +6%(1.00 increase per level) Duration: 45sec (Promotion Bonus 200% up) MP: 29 (2.90 increase per level) Cool Time: 54.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑥ Instant Immunity Effect: Caster’s Unmovable / Down and Knockback / Stun Resistance UP Condition: “G. Master(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Unmovable Resistance: +100% Down Resistance: +100% Knockback Resistance: +100% Stun Resistance: +100% Duration: 17sec (Promotion Bonus 200% up) MP: 30 (3.00 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
iii. Wizard
① High Regeneration Effect: Caster’s and Target’s HP Auto-Recovery UP Condition: “A. Master(14)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) HP Recover Rate: +32(Every 2sec)(2.00 increase per level) Range: 0-7 Limit: 1 Duration: 60sec (Promotion Bonus 100% up) MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.7sec
② Art of Force Control Effect: Attack skill UP, Magic Skill Amp. UP Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Magic Skill Amp.: +6%(1.00 increase per level) Duration: 30sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
③ Raise Spirit – Party Exclusive Skill Effect: Spirit UP, SP Regen. UP Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) SP Regen. UP: +110(10.00 increase per level) Range: 0-16 Limit: 17 Duration: 90sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
④ Spirit Intension – Party Exclusive Skill Effect: Basic Attack, Critical Rate Resistance UP, Critical Damage Resistance UP Condition: “G. Master(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Critical Hit-Rate Resistance: +8% Critical Damage Resistance: +2%(1.00 increase per level) Range: 0-16 Limit: 17 Duration: 180sec (Promotion Bonus 100% up) MP: 28 (2.80 increase per level) Cool Time: 54.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
⑤ Mass Restore Effect: Caster’s and party members’ HP Auto-Recovery UP Condition: “Completer(18)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) HP Recovery Rate: +22(Every 2sec)(1.00 increase per level) Limit: 0 ~ 16 Duration: 60sec (Promotion Bonus 100% up) MP: 28 (2.80 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
iv. Force Shielder
① Mortal Bane Effect: Attack Skill UP, Attack UP, Magic Attack UP, Defense DOWN Condition: “G. Master(12)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Attack: +300 Magic Attack: +300 Defense: -89%(1.00 increase per level) Duration: 90sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 2.7sec Level Up Skill Point: 1 Casting Time: 1.5sec
② Shadow Shield – Party Exclusive Skill Effect: Basic Attack UP, Damage Absorb UP Condition: “Completer(14)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Damage Absorb: +2,000 Range: 0-16 Limit: 17 Duration: 180sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
③ Art of Defense Effect: Basic Attack UP, Defense Up, Caster’s Unmovable Resistance UP Condition: “Transcender(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Defense: +1,050(50.00 increase per level) Unmovable Duration: 60sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
v. Force Archer
① Art of Sniping Effect: Attack Skill UP, Critical Damage and Rate UP, Caster Unmovable Condition: “Transcender(21)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Critical Damage UP: +52%(2.00 increase per level) Critical Hit-Rate UP: +6%(1.00 increase per level) Unmovable Duration: 60sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 300.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
② Art of Healing Effect: Basic Attack UP, Self HP Regen. Skill UP Condition: “G. Master(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Heal: +72%(2.00 increase per level) Duration: 180sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
③ Thrusting Arrow Effect: Attack Skill UP, Self Knockback Effect UP Condition: “A. Master(14)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Knockback: +11%(1.00 increase per level) Duration: 180sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 54.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
④ Mass Heal Effect: Party members’ HP Regen. UP Condition: “Completer(18)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Limit: 17 MP: 28 (2.80 increase per level) Cool Time: 20.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
vi. Force Blader
① Field of Enervation Effect: Wide Range Level Down, Max target number of Skill Effect- 9 Condition: “Transcender(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) Whole Ability DOWN: -4(0.40 increase per level) Range: 0-8 Limit: 3 Duration: 30sec MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
② Darkness Effect: Target Range DOWN Condition: “Completer(14)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) Target Range: -2 Range: 0-8 Limit: 1 Duration: 11sec (Promotion Bonus 200% up) MP: 385 (-15.00 increase per level) Cool Time: 58.5sec Level Up Skill Point: 1 Casting Time: 1.5sec
① Mana Freeze Effect: Target Max MP DOWN Condition: “Transcender(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style, and Instructor Harper (Port Lux) Details: (Lv. 1 Based) MP: -1,040(40 decrease per level) Range: 0-8 Limit: 1 Duration: 10sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
② Execration Effect: Character Unmovable Effect, Basic DeBuff Effect Condition: “A. Master(11)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Range: 0-8 Limit: 1 Duration: 11sec MP: 28 (2.80 increase per level) Cool Time: 58.5sec Level Up Skill Point: 1 Casting Time: 1.5sec
③ Field of Execration Effect: Target and Caster Unmovable Condition: “Transcender(16)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Range: 0-10 Limit: 5 Duration: 11sec MP: 28 (2.80 increase per level) Cool Time: 180.0sec Level Up Skill Point: 1 Casting Time: 1.5sec
④ Hard Luck Effect: Critical Rate and Damage Resistance DOWN Condition: “G. Master(12)” Rank or higher Train: From the corresponding instructor of starting village according to Battle Style Details: (Lv. 1 Based) Critical Hit-Rate Resistance: -10% Critical Damage Resistance: -10% Range: 0-8 Limit: 1 Duration: 11sec (Promotion Bonus 200% up) MP: 28 (2.80 increase per level) Cool Time: 58.5sec Level Up Skill Point: 1 Casting Time: 1.5sec
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